Community team (myself and FreightTrain) have also jumped into games to verify any aim assist issuesĪ bit of background on the aim-assist changes that were implemented within v10.40 that coincided with the first iteration of the Combine Blog here.The development team that implemented these changes have made no changes and see no issues within game logs.QA personnel looked into complaints and tried internal reproductions.Our internal testings have shown no changes to how aim-assist functions and behaves. The setting of Hot Keys to switch weapons quickly is also now advantageous and using the Voltaic Amplifier with the Paralysis Mortar to destroy sentinels quickly with any weapon.I just wanted to pop in and discuss the community concern on aim-assist. Neutron Canon is best weapon for monstrosities now with its wide AOE. Max the fire rate on the Pulse Splitter or neutron Canons and the sentinels and monstrosities don't stand a chance. Recoil stabilising upgrades are the most useful and also Fire Rate. Just don't get in the way of the Plasma Grenades and use bounce to at least give a an extra second to escape out of any danger zone if needed. Max out the AOE effecs of things like the Neutron Canon and Grenades there is no need to even be accurate. I never seem to use the combat scanner except occasionally with the Blaze Javelin. There are Recoil upgrades that can be installed and also a combat scanner? The recoil I use a lot with the boltcaster. I've never had a probelem at all aiming with a controller. It's a lot of fun battling sentinels since the improved AI update. I use a controller with my PC and would not be without it.
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